LogoLayden Halcomb
Blokus Project

Exploring the game of Blokus with Game Theory, Software Engineering, and a bit of AI. This project was developed with PyGame and Python.

PyTorch
Python
GitHub
Chess Bot in C++

In the process of creating a Chess Bot in C++ using the RayLib game development graphics library.

C++
Raylib
GitHub
Gravity Simulator - Coming Soon

I plan to develop a gravity simulator using OpenGL, GLFW, and other graphics programming libraries to better my low level skills and learn some things about graphics programming. I also enjoy the mathematics behind the physics of our universe and would love to explore using my math skills in a project.

C++
OpenGL
GitHub